Publisher: Ubisoft
Far Cry 2 is the latest first person shooter from Ubisoft and it's one of the most hotly-anticipated games of this year. While it continues the
Far Cry franchise that Crytek started in 2004,
Far Cry 2 is built on its own in-house engine and has no association to anything Crytek has worked on or is working on now.
The game
uses DirectX 10.1 to improve anti-aliasing performance and quality. The improvements are made by reading the multisampled depth buffer in a single pass - something that was only introduced officially with DirectX 10.1. However, Ubisoft has also made the enhancements available to Nvidia hardware as well through a DirectX 10 extension.
We used the game's built-in benchmarking tool to measure performance in DirectX 9.0 mode - this provided a pretty accurate rundown of how various graphics cards perform and it shows off a lot of the game's special effects. We set every option to medium quality and tested at 1,280 x 1,024 and 1,680 x 1,050 with various anti-aliasing settings.
We left anisotropic filtering disabled in the driver control panel.
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ATI Radeon HD 4850 512MB
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ATI Radeon HD 4830 512MB
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XFX GeForce 9800 GT 512MB XXX Edition
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Nvidia GeForce 9800 GT 512MB
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ATI Radeon HD 4670 512MB
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Nvidia GeForce 9600 GT 512MB
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Nvidia GeForce 9600 GSO 384MB
0
10
20
30
40
50
60
70
80
Frames Per Second
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ATI Radeon HD 4850 512MB
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ATI Radeon HD 4830 512MB
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XFX GeForce 9800 GT 512MB XXX Edition
-
Nvidia GeForce 9800 GT 512MB
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Nvidia GeForce 9600 GT 512MB
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Nvidia GeForce 9600 GSO 384MB
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ATI Radeon HD 4670 512MB
Frames Per Second
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ATI Radeon HD 4850 512MB
-
XFX GeForce 9800 GT 512MB XXX Edition
-
ATI Radeon HD 4830 512MB
-
Nvidia GeForce 9800 GT 512MB
-
Nvidia GeForce 9600 GT 512MB
-
Nvidia GeForce 9600 GSO 384MB
-
ATI Radeon HD 4670 512MB
Frames Per Second
-
ATI Radeon HD 4850 512MB
-
ATI Radeon HD 4830 512MB
-
XFX GeForce 9800 GT 512MB XXX Edition
-
Nvidia GeForce 9800 GT 512MB
-
Nvidia GeForce 9600 GT 512MB
-
ATI Radeon HD 4670 512MB
-
Nvidia GeForce 9600 GSO 384MB
Frames Per Second
-
ATI Radeon HD 4850 512MB
-
XFX GeForce 9800 GT 512MB XXX Edition
-
ATI Radeon HD 4830 512MB
-
Nvidia GeForce 9800 GT 512MB
-
Nvidia GeForce 9600 GT 512MB
-
Nvidia GeForce 9600 GSO 384MB
-
ATI Radeon HD 4670 512MB
Frames Per Second
-
ATI Radeon HD 4850 512MB
-
XFX GeForce 9800 GT 512MB XXX Edition
-
ATI Radeon HD 4830 512MB
-
Nvidia GeForce 9800 GT 512MB
-
Nvidia GeForce 9600 GT 512MB
-
Nvidia GeForce 9600 GSO 384MB
-
ATI Radeon HD 4670 512MB
Frames Per Second
Switching down to DirectX 9 sees the XFX GeForce 9800 GT 512MB XXX Edition overclock create a bigger gap between it and the stock card. While at 1,280 x 1,024, the advantage is only one frame per second at 0xAA and 2xAA, upping it to 4xAA sees the performance advantage widen to over two frames per second, and at 1,680 x 1,050 the overclocked 9800 GT is able to stretch the improvement to over three frames per second.
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